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Open Fortress is a Open Source TF2 mod designed with the intent of being a free, easily distributable and easily modifiable sourcemod with an ideal of fun and creative possibilities in its additions in order to better serve its playerbase as a whole. Basically, we're making something fun for you to play, and you get to see how we did it and do stuff with it yourself if you like! Our intention for OF is for it to be infinitely customizable to anyone's liking.
I'm the Project lead of Open Fortress, which means I direct the gameplay and manage the development internally.
Development wise, I'm the main programmer as most of the project was coded by me.
Besides programming I also did some Animations and Animation Drafting, Special Effects like Particles, Modeling and I've also made a Map for it.
Team Fortress 2 Classic is a re-imagining of the 2008 era of the original Team Fortress 2, featuring old features that were unfortunately scrapped and worked upon or new content such as new weapons and gamemodes. Such gamemodes consist of original core TF2 ones ranging from Capture the Flag to Special Delivery, our own additions such as VIP and Domination, or even support for two new teams in several already existing modes
I was brought into TF2Classic as a beta tester at the end of Summer 2018. I attended playtests regularly and gave feedback on its features.
I started contributing models and animations and was eventualy brought onto the team as a Developer.
Since then I've been working on Models, Animations, Particle effects and occasionaly helped out with Programming.